Game developers are having a heated discussion on how to make highly difficult games that don't cause frustration. A dilemma where I want you to push me away but play with me.
Published: May 8, 2026
ID: game-202605092001-rss-5b085c
Category: game
Japanese title
ゲーム開発者らが「“イライラしない”高難度ゲームの作り方」で議論白熱。突き放すけどプレイはしてほしいジレンマ
Summary
There's been a lot of discussion about the dilemma faced by game developers: designing a game to be too difficult can result in a frustrating game.
Details (EN)
There's been a lot of discussion about the dilemma faced by game developers: designing a game to be too difficult can result in a frustrating game.
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