We asked the secret story behind the production of the horror ADV ``Mystery Number~20✕✕(Nimal Batsubatsu)~'', which ``gave the story more persuasive power by setting it in the ``Heisei era'' that I lived in'' and ``no jump scares'' [Developer interview]

Published: May 10, 2026
ID: game-202605102005-rss-b5aca2
Category: game
Source: http://www.gamespark.jp/article/2026/05/10/166217.html

Japanese title

「自分の過ごした“平成時代”を舞台にすることで物語に説得力をもたせた」“ジャンプスケアなし”なホラーADV『怪異番号~20✕✕(ニーマルバツバツ)~』制作秘話を訊いてみた【開発者インタビュー】

Summary

"It's my mistake that there's no jump scare element (lol)"...What on earth does that mean? ? We took a deep dive into the behind the scenes of development.

Details (EN)

"It's my mistake that there's no jump scare element (lol)"...What on earth does that mean? ? We took a deep dive into the behind the scenes of development.

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